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Earth's Atmosphere - script, which changes a sky behaviour when flying on high altitude, sky is getting darker. Dynamic shadows from pedestrian vehicles - renders shadows from vehicle's headlights driven by NPC. Better positioning of pause menu - slightly changed Options tab, added First Person menu, Graphics and Advanced Graphics tabs are sorted better. Advanced motion blur - enables motion blur, effect is stronger adequately to vehicle's speed. VisualV has introduced several optional changes to improve your game experience, here is the list of them: VisualV has own ReShade and ENB presets, with heat haze effect available only for VisualV. Dithering effect from the grass was removed for good, rainy weathers will make it great! Lens flares are all the same for three lead characters. Chromatic aberration and vignetting were removed from the normal gameplay. Shadows under vehicles are in higher quality, so they aren't blocky anymore. Clouds colors, intensity and movement were built from scratch. Volumetric fog effect was improved, now it's stunning as it should be. Moon size was matched to the real world. Moon movement is corrected (no more moonrise at west!). Draw distance of lights was increased and they are more visible.
All weathers rewritten from scratch, based on hundreds of Los Angeles photos and movies. Until then, Razed leaves us with a gallery of some of NaturalVision Evolved's most striking images – complete with captions penned by the creator themselves.VisualV is a graphic overhaul modification for Grand Theft Auto V, bringing you a completely redone weather effects, edited modificators for areas/interiors, improved color correction and much much more to add some life to Los Santos and Blaine County as well as a fixed rendering code, so your playing experience will be more smooth and nicer. I hope people are just as thrilled as I am to watch the new trailer and experience story mode with the mod."
This trailer will be accompanied with the single-player beta release of the NVE mod. Razed says: "Both myself and my colleague IceVip have been working hard on a brand new cinematic trailer releasing later this summer to showcase a lot of the things we’ve accomplished over the years with the mod.
#Naturalvision remastered vs make visuals great again full#
In the meantime, the next steps for NaturalVision Evolved are a new trailer before releasing its full single-player beta next month. "I’m still unsure of all the specifics," says Razed, "but I know for a fact it’s where I’m headed." Perhaps even more exciting, given his skillset, is the fact that work on both NaturalVision Evolved and its forerunner has acted as an experimental gateway to creating his own indie game. He reckons there's more than could be tinkered with – overhauling pedestrians, for example – but says a line must be drawn somewhere. Razed admits that while he's very proud of where NVE is at the moment, he's not convinced it'll ever be finished. To this end, NaturalVision Evolved may not be the long-awaited and much-anticipated GTA 6, but it looks so good that it's definitely a viable stopgap.
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That help, in tandem with the tireless work of Razed and his peers behind the scenes, has produced something very special – so much so, Razed says he's been approached by numerous console players who love his work so much that they've repurchased GTA 5 on PC just to play with his mods. It’s not something I expected at all." Razed, creator of NaturalVision Evolved "I’ve been overwhelmed with the public’s interest in my work and overall support. I am grateful for everyone that has helped or contributed to my projects in some form." Patreon has helped push my work to greater heights, while giving me full creative control. None of this would’ve been possible otherwise. Even content creators such as MrBeast and various streamers have shown a lot of love. The amount of support I’ve received on Patreon from people all over the world gives me the strength to push through each day. They all thought it was an interesting idea and eventually convinced me to go through with it." I ended up asking a few of my friends and getting their thoughts on launching a Patreon. I’m not someone that likes to rush their work so it was a tough decision.
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Most of them were impatient and didn’t want to wait for my projects to be released they wanted to try my mods in early access. Several users approached me two years ago and suggested I do Patreon for mods. The pandemic itself has had a huge impact on everything imaginable, including the gaming market. As a creator, I’ve been overwhelmed with the public’s interest in my work and overall support," Razed adds. "Things have been quite wild over the last two years, to say the least.